Developers | |
---|---|
Publishers | |
Release dates | |
Windows | September 29, 1999 |
|
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
System | Location |
---|---|
Windows | <path-to-game>SaveData[Note 2] |
System | Location |
---|---|
Windows | <path-to-game>SaveData[Note 2] |
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | Use Need for Speed High Stakes Widescreen Fix. Main menus are locked at 640x480. | |
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | 'Narrow' and 'Wide' options available in the 'View Angle' setting in the Basic Graphics menu. Widescreen option in the same menu can widen the horizontal FOV further, though narrows the vertical FOV. | |
Windowed | See the glossary page for potential workarounds. | |
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | |
Anti-aliasing (AA) | Game will accept settings forced in graphics card configuration panel. | |
Vertical sync (Vsync) | Triple Buffering only. | |
60 FPS | ||
120+ FPS | 64 fps cap |
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Most keys for both players are rebindable, however some (Such as Pause and Screenshot) are locked and cannot be rebound. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | The game supports all functionality of DirectInput compatible controllers, however it assumes a Racing Wheel with digital pedals will be used. | |
Full controller support | Controllers cannot be used to navigate menus. | |
Controller remapping | Gamepads require their buttons to be rebound to functions manually for the best effect. Controller key bindings overwrite Keyboard ones and are lost if the game is started without a controller connected. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | |
---|---|
Controller hotplugging | |
Haptic feedback | To enable Force Feedback on an XInput controller (Like the Xbox 360 Controller), see XInput force feedback vibration in DirectInput games. |
Simultaneous controller+KB/M |
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Menu Music, Race Music, Effects, Engine and Speech sliders available. | |
Surround sound | Stereo, Mono and DS3D/EAX. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX.[3] |
Type | Native | Players | Notes |
---|---|---|---|
Local play | 2 | Versus, Co-op Co-op is Hot Pursuit mode only. | |
LAN play | 8 | Versus, Co-op Co-op is Hot Pursuit mode only. | |
Online play | 8 | Versus, Co-op Connect as if connecting to a LAN game. Co-op is Hot Pursuit mode only. |
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1030 |
Install 1MB Error Patch[citation needed] |
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|
Install NFS:HS Stock Pack[citation needed] |
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|
Start game with -PatchRestart switch[citation needed] |
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|
Start game using PatchNFS.exe[citation needed] |
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Run the game from <path-to-game>PatchNFS.exe . |
Install New 3DSetup[citation needed] |
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|
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6.1 | |
Glide | native support | |
Software renderer |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 9x, NT, 2000 | 9x, NT, 2000 |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 50 MB | 350 MB |
Video card (GPU) | 2 MB of VRAM DirectX 6.1 compatible | 8 MB of VRAM DirectX 6.1 compatible |
Sound (audio device) | 100% DirectX 6.1+ Compatible | 100% DirectX 6.1+ Compatible |
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